RESUME

MARK CORDELL HOLMES  |  Woodside, CA |  mark@lunavilla.com   

 

 

WORK HISTORY

Mark Cordell Holmes |  Creative Consultant  |  San Francisco Bay Area  |  08/2016 - Present

Consulting Creative, Art Director & Advisor

 

    •   Creative Advisor for VR game developer, 3rd Eye Studios

    •   Consulting Art Director for VR game developer Steel Wool Games

    •   Presently available for Fulltime, Consulting or Advisory positions.

GOOGLE  |  Doodler/Manager  |  Mountain View, CA  |  01/2015-07/2016

Currently a doodle artist and manager. Responsibilities have included:

 

    •   Designing international static, animated & template doodles

    •   Creative lead for interactive doodles, including art direction & visual prototyping

    •   Managing in-house contractors & freelancers

    •   Sourcing contractors & freelance artists

    •   Creative management of doodles for mobile Now platform

    •   Creative management of Fun Boxes

 

DYNAMIGHTY  |  Founding Member/Art Director  |  San Francisco, CA  |  10/2011-12/2014 Responsible for helping define the vision, style & personality of our award winning, BAFTA nominated game Counterspy, released in 2014 on iOS, Android, Playstation3, PS4 & PS Vita. Responsibilities included:

 

    •   Established the look, tone, and style of Counterspy

    •   Contributed to the game fiction, narrative and humor

    •   Art directed in-house and remote artists on sets, characters, visual development, vfx and cinematics

    •   Prototyped early production modular set & props assets, metrics & pipeline

    •   Modeled, UVed & Textured sets and props in Maya

    •   Designed, dressed & lit sets in Unity

    •   Designed all in-game & outer-loop graphics, menus, screens, hud, store & branding elements

    •   Designed Dynamighty corporate branding & visual identity

    •   Developed game concept pitches

    •   Art Directed look & feel for mobile release, Fingers of Fury 

 

PIXAR   |  Production Artist/Production Designer/Art Director   |  Emeryville, CA  |  11/96-07/2011

Worked for 16 years in the feature art department in various roles, with additional contributions to commercials, TV interstitials, shorts, DVDs, theme parks, marketing & consumer products, localization, training, mentoring & pipeline improvements. Screen credits include:

 

    •   Monsters University: Graphic Designer

    •   Cars 2, Brave, Toy Story 3: Graphic Designer

    •   Cars Toons (shorts): Set, Character & Graphic Designer

    •   Newt (canceled): Set Art Director

    •   Wall-e: Graphic Art Director

    •   Ratatouille: Set & Graphic Designer

    •   Lifted (short): Production Designer

    •   The Incredibles: Set, Lead Graphic & End Title Designer

    •   Monsters, Inc: Character, Set & Graphic Production Artist

    •   Toy Story 2: Set & Graphic Production Artist

    •   A Bug’s Life: Set, Character & Graphic Production Artist

    •   Commercial Group: Freelance Background, Texture & Graphic Artist  

 

THE 3DO COMPANY/NTG  |  Digital Artist  |  Redwood City, CA  |  03/96-11/96

 

    •   Internet Project (canceled): Vehicle & Character Concept Artist

    •   Rush (canceled): Character & Environment Concept Artist, Modeled & Textured assets for prototype     

    •   Station Invasion/Golden Gate (3D0): Freelance Cinematic Storyboard Artist

    •   Escape From Monster Manor (3D0): Freelance VFX Animator

 

ROCKET SCIENCE GAMES  |  Digital Artist/Art Director  |  Emeryville, CA  |  05/94-01/95

 

    •   Rocket Boy (canceled): Art Director, Set & Character Concept Artist, Narrative design

    •   Obsidian: Character Concept Artist for internal pitch

    •   Cadillacs & Dinosaurs (Sega CD): Production & FX Artist, Cinematic Storyboards, Demo Compositor

 

EPYX GAMES   |  Co-Artist/Animator  |  Redwood City, CA  |  11/92-01/94

 

    •   Battle Bugs (PC): Co-Designed/Co-Animated all in-game art, sets, characters, menus & screens

 

COMPUTER CURRICULUM CORPORATION (CCC)   |  Digital Artist  |  Sunnyvale, CA  |  07/91-08/92

 

    •   Educational Modules: Designed bitmap and vector illustrations, supervised 3 platform conversions

 

THE AGENCY & ASSOCIATES  |  Graphic Artist  |  Campbell, CA  |  08/90-07/91

    •   Paste-up artist & typesetter for San Jose Mercury News and other regional newspaper advertisements.

 

SJSU ASSOCIATED STUDENTS PROGRAM BOARD   |  Graphic Artist/Illustrator  | San Jose, CA  |  1988 -1990

    •   Responsible for designing graphic collateral for all ASPB-sponsored campus events

 

 

FREELANCE   |  Storyboards/Character & Background Concept/Animation/UI & Web design  |  1994-1996

 

    •  Pixar Animation Studios, Tippett Studios, Xaos, Academic Systems, New Technology Group,

        The 3D0 Company, Cyclone Studios, Presage, Mindsphere, Time-Warner Interactive, Digital Deck,

        Syndeo, One Page

 

Academy of Art University   |  Instructor  |  San Francisco, CA  |  2006-2007

 

    •   Taught 2 semesters of Production Art for 3D Feature Animation, now permanent part of curriculum

 

 

PUBLIC SPEAKING ENGAGEMENTS    |   1998-Present

 

  • VMA re:desing Seminar (San Francisco, CA)

  • Google (Mountain View)

  • Game Developers Conference (San Francisco, CA)

  • Academy of Art (San Francisco, CA)    

  • Art Center (Pasadena, CA)

  • CCA (Oakland, CA)

  • MICA (Baltimore, MA)

  • SCAD (Savannah, GA)

  • SCBWI West (Asilomar, CA)

  • Bologna Future Film Festival (Bologna, Italy)

 

 

EDUCATION

 

De Anza College   | 1989-1990  |  Cupertino, CA

    •  Film-Making/Screenwriting

 

San Jose State University  |  07/87-06/89  |  San Jose, CA

   •  Graphic Design/Illustration  

 

Continuing Education |  98 - Present

   •  Novel Writing/Screenwriting/Storyboarding/Improv

 

 

SKILLS & INTERESTS

 

  •  Photoshop, Illustrator, After Effects, Maya, Unity, NGUI, Cornerstone, Versions, Excel, Word, Sketchup

 

  •  Novel writing, screenwriting, visual storytelling, digital photography, visual design, pop culture, books, films & music